VizProto (3D Visualization and Rapid Prototyping)

    Arizona State University
    Spring Semester, 2003

    Instructors:  Dan Collins , Anshuman Razdan assisted by Scott Van Note
    Course numbers:  ART 345 #65852 and ART 598 #68163 (Herberger College of Fine Art)
    Class meetings: T/Th 1:40 - 4:30
    Location:  GWC531 (Goldwater/PRISM East)
    Credits:  3 hours
    Offices / Phones:  Collins:  TWRA105B (5-8311).  Razdan:  GWC 574 (5-5368)
    Office Hours:  Collins: by appointment. Razdan: by appointment through PRISM admin.coord. (see below). Van Note: M-F mornings, Matthews 218.
    e-mail addresses:  Collins: dan.collins@asu.edu;Razdan: razdan@asu.edu; and Van Note:scottv@asu.edu
    Web Page: Web page for this class including this page can be found at http://vizproto.prism.asu.edu
    PRISM admin. coord.: Tina Esquerra. GWC 566. M - F, 9 - 5 pm. Ph: 5-0483. e-mail: tina.esquerra@asu.edu
    ________________________________________________________________

    Description

    This studio / seminar will introduce the concepts of computer visualization, modeling, and rapid prototyping in an interdisciplinary manner. Students will be challenged to model and prototype objects of their own design using 3D computer modeling techniques and rapid prototyping. Theoretical and historical lecture/discussion will be supplemented with visiting artists/engineers/scholars and field trips.

    Objectives of the course

    1. Introduction to data acquisition, computer visualization/modeling, and form realization techniques;

    2. Introduction of the history and theory of modeling and prototyping to provide a context--and possible alternative--to current practice;

    3. Experience in working as part of a collaborative team comprised of artists/scientists;

    4. Overview of current research done in Industry (both in the arts and sciences) employing data acquisition techniques of various kinds, visualization, 3D modeling and/or rapid prototyping.

    Prerequisites (Minimum requirements): 

    Interest in 3D, general computer experience, and willingness to learn. A commitment to the course. Background in computerized 3D solid modeling helpful.

    Text(s)

    required:

    --Digital Design Media by William J. Mitchell, Malcolm McCullough (Contributor). Paperback 2nd edition (December 1997) John Wiley & Sons; ISBN: 0471286664. The book will be available in the RESERVE section of the Hayden Library it is recommended that you purchase a copy (used) online. Used copies can be found on Amazon.com for as low as $40. New is $65.

    TEXT version of DDM

    Recommended:

    --Abstracting Craft by Malcolm McCullough, 1998, ISBN 0-262-63189-X, $17.50 (paper). Available in hard copy through the through the MIT Press website (click on title above).

    --Computer-Aided Manufacture in Architecture by Nick Callicott, 2001, ISBN 0-7506-4647-0, Used $42.70 through Amazon. Architectural Press

    --Interactive Computer Graphics by Edward Angel, 2003, 3rd edition, Addison-Wesley, ISBN 0-201-77343-0, $89.00.

    Other photocopied texts and URLs provided by the instructors.

    Grading

    Grades will be based on a combination of factors: success in working as part of an interdisciplinary team; quality/quantity of objects produced; demonstration of competence with "benchmark" technical projects; participation in class discussion; completeness and clarity of personal class website; final project.

    Breakdown of grade is as follows:

  • Class participation (reading, discussion, attendance) 10%
  • Three "benchmark" technical exercises (5% each) 15%
  • Three "team investigation" presentations (10% each) 30%
  • Personal website--an "electronic portfolio" detailing your work in the class 10%
  • Final project 35% (including required display in Matthews Center or other venue TBA).
  • Attendance is critical as we will be moving through a lot of material very quickly. The course is considered a full studio art class and as such requires six contact hours per week. The week will be basically split into two parts: Tuesday's class each day will be conducted as a "lecture" day; Thursday's will be an "open lab". Please contact Dan Collins or Anshuman Razdan ahead if you can not attend.

    Topics (tentative)

    Critical / theoretical / historical issues from the arts /design /engineering fields will be introduced.  Examples of interdisiplinary issues of relevance to both artists and scientists:  the problem of the copy versus the original; scanned information derived from real-world objects vs.synthetically generated objects; fine art objectives with engineering tools--engineering objectives with "fine art" attitudes; reverse engineering; static vs. dynamic 3D modeling; morphing of conventional material for various purposes such as exploration of vantage point; form/fit analysis; critique of current industrial design objects; architectural modeling for rapid prototyping (with Professor Terry Surjan, CAED); hi-tech molding and foundry techniques; practical topics related to engineering/computer science; animation / motion-capture.

    Synopsis of Key Dates

    Jan. 20 Martin Luther King Day (No ASU classes)
    Jan. 21 First day of classes. Introductions. Expectations of the class.
    Feb. 11 Submission of personal semester project outline.
    Feb. 14 Unrestricted Withdrawal Deadline
    Feb. 18 Team Investigation:  Web presentation on Data Capture techniques
    Mar. 13 Team Investigation:  Web presentation on Visualization/Modeling techniques
    Mar. 6 Progress review for personal semester project.
    Mar. 16 - 23 Spring Break
    April 8 Team Investigation:  Web presentation on Form Realization techniques
    April 24 - 29 Individual project critiques
    May 6 Last Day of Class. Student Exhibition and Public Reception (this in lieu of Final Exam)

    _________________________________________________________________

    Calendar:

    While the course follows a logical sequence, the order of readings and activities will be determined in part by events, the character of in-class discussion, and the availability of guest speakers / lab access.  We reserve the right to change the activities outlined below to respond to unforeseen circumstances.

    January
    21

    First day of class.  Introductions.  Discussion of individual versus team approach. Overview of the PRISM concept and the lab (Dan Collins / Anshuman Razdan). [DDM: chapters 1 - 5]. Intro to HTML handouts; Creation of individual webpages based on templates (DC).

    23 3D Laser Scanning Demo, GWC 530 (Scott Van Note).
    28 Intro to 3D Geometric Modeling (AR). [DDM: chapters 6 - 9];
    Preparing 3D files for rapid prototyping (Scott Van Note; James Stewart; Dan Collins); 3D Laser Scanning/Data Capture, GWC 530 and MATTCENT 218 (SVN / JS / DC)
    30 Intro to 3D Geometric Modeling, Part II (AR); Preparing 3D files for rapid prototyping (Scott Van Note; James Stewart; Dan Collins); 3D Laser Scanning/Data Capture, GWC 530 and MATTCENT 218 (SVN / JS / DC)
    February  
    4 3D Microscopic data capture.  Scanning probe and Confocal microscopy: Keck Bioimaging Laboratory Field Trip.
    6 Overview of Microscribe single point digitizer (SVN); Brainstorm session and team assignment for 3D Data acquisition team investigation
    11 Submission of personal project outline. Open Lab. On going 3D data capture and rapid prototyping.
    13 Open Lab. On going 3D data capture and rapid prototyping.
    18 Team Investigations:  Web presentation on Data Acquisition techniques (min. 3 page synopsis with visual examples and references to be submitted concurently-- HTML ready)
    20 Open Lab. On going 3D data capture and rapid prototyping.
    25 Visualization and modeling: Visualizing 3D--history/theory (DLC)
    27 Team assignments for paper/project presentation on Visualization/Modeling techniques. Team assignment workday.
    March  
    4 Visualization and modeling: 3D modeling and rendering (AR) [DDM: Chaps. 10 - 11]; 3D solid modeling software demos (SVN).
    6 Progress report on personal project. Open Lab / Team assignment workday.
    11 3D Illusions and Effects--history/theory (DLC). Open Studio / Team assignment workday.
    13 Team Investigation:  Web presentation on Visualization/Modeling techniques (min. 3 page synopsis with visual examples and references to be submitted concurently)
    16 - 23 Spring break (No Class)
    25 Form Realization: In class: Overview of automated manufacturing. Mack Industries, DTM video and others; Demos of JP5 fused deposition modeling. CNC milling at IMEL lab and/or CAED; Team assignments for paper/project presentation on Form Realization/3D output. [DDM: Chapter 18]
    27 Form Realization (con'd):  Field trip to PADT for overview of SLA, SLS, FDM [DDM:Chapters 15 - 17]
    April  
    1 Open Lab
    3 Open Lab
    8 Team Investigation:  Paper/project presentation on Form Realization techniques (min. 3 page synopsis with visual examples and references to be submitted concurently. [DDM: Chapters 12 - 14]
    10 Planning for VizProto exhibition (to run May 6 - May 16); Open Lab; [DDM: Chapters 19 - 20]
    15 Open Lab
    17 Open Lab
    22 Open Lab
    24 Individual project critiques. Final presentation (via HTML) of semester project (20 minutes each).
    29 Individual project critiques, con'd. Final presentation (via HTML) of semester project (20 minutes each).
    May  
    6 Last Day of Class. Public Exhibition Opening. (No written exam).


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